Sunday, October 5, 2008
Back to Blogging
Posted by Marilee and Brian Bergstrom at 6:59 PM 0 comments
Labels: Thoughts
Wednesday, April 2, 2008
Super Smash Bros World
For those who don't know, the new Smash Bros Brawl for the Wii comes with a level editor to create and play your own levels. Nintendo also sends one new randomly selected, user created stage every day over the Nintendo WFC for everyone to play. The problem is that if you like the stage it gets deleted the next time you connect to play online and a new one takes its place. There are quite a few sites on the web devoted to letting people upload their created stages and download others to their SD card so they can keep them and use them whenever they want. My personal favorite is Super Smash Bros World from IGN. Here you can see hundreds of user created stages and choose from the best rated, most downloaded, and newest submissions. There a some amazing stages out there and the site makes downloading them easy and intuitive. All you need is an SD memory card for your Wii. The site gives a clear explanation of how to download them, and of the thirty plus stages that I have downloaded I haven't had a single problem thus far. I have included some pictures of my favorite levels below to give you a sense of the stages available. So get downloading and get more out of your Smash experience!

Posted by Marilee and Brian Bergstrom at 11:11 AM 1 comments
Labels: Games, Smash Bros
Sunday, March 30, 2008
Virtual Console Monday - March 31st
Posted by Marilee and Brian Bergstrom at 3:55 PM 0 comments
Labels: Virtual Console
Friday, March 28, 2008
Mario Kart Preview
This video comes from Game Trailers and is a short preview of Mario Kart Wii. There is some new footage, plus it clears up the battle modes a little bit. I can't wait to install the Mario Kart channell on the main Wii menu. You will be able to see your friends rankings and your worldwide rankings; plus loads of other stats and information, like whether your friends are currently playing, without putting in the actual game disc. Enjoy the video!
Posted by Marilee and Brian Bergstrom at 8:10 AM 0 comments
Tuesday, March 25, 2008
ROCK BAND Coming To Wii!!!!!!

Posted by Marilee and Brian Bergstrom at 4:22 PM 0 comments
Labels: Games
Sunday, March 23, 2008
Virtual Console Monday
Posted by Marilee and Brian Bergstrom at 4:25 PM 0 comments
Labels: Virtual Console
Sunday, March 16, 2008
Best of the Gamecube: Week 2
.jpg)
Posted by Marilee and Brian Bergstrom at 2:33 PM 4 comments
Labels: Gamecube
Wednesday, March 12, 2008
Mario Kart Release Date!

Nintendo of America made the announcement today that Mario Kart Wii will be released in North America on Sunday, April 27th and will include the Wii-Wheel peripheral. Some of the new features for the Wii version include: 12-player races, racing with your created Mii characters, motorcycles, a new trick system, and online racing through Nintendo Wi-Fi Connection. There will also be detailed stat-tracking of all your races in-game and through a new Mario Kart channel that will allow you to see your stats and world rankings from the main Wii menu. Also, for those of you who don't know, there will be 16 new tracks and 16 reworked tracks from all older versions of Mario Kart; 4 of the best from each of the DS, Gamecube, N64, and Super Nintendo versions. I can't wait for this game and hope that it is an improvement over Double Dash, which I found severely lacking in sense of speed and level creativity. I am personally very excited that you can race with two players online with one Wii system. Enjoy the videos below (courtesy of IGN); they showcase the tracks from the first two cups of the game.
Posted by Marilee and Brian Bergstrom at 2:07 PM 2 comments
Labels: Games
Monday, March 10, 2008
Brawl Friend Code
Here is my code for Smash Bros. Brawl: 2363 5336 0227. Anyone who has the game can post their code in the comments section if they want to play online. All my freind codes for other games are located on the right side of my blog. Can't wait to play!
Posted by Marilee and Brian Bergstrom at 4:30 PM 8 comments
Labels: Friend Codes, Smash Bros
Sunday, March 9, 2008
Best of the Gamecube: Week 1
I thought I would take some time every week to highlight a Gamcube game that people might not have heard of, or gotten the chance to play. Since the Wii is compatible with all Gamecube games I thought that if you are looking for something new to play, but don't have a lot of money, you can find these games for cheap in some used game store, or buy them from half.com (my personal favorite place to shop for used games).
This week's title is: DONKEY KONG JUNGLE BEAT
This was the first game made by the new Nintendo Tokyo Studios, who recently made Super Mario Galaxy for the Wii. In it you control Donkey Kong through various platforming levels using the bongo controllers.

You tap left to go left, and tap right to move right. Hit both at the same time to jump and clap above the bongos to activate items and environmental objects. The goal is to collect as many bananas as you can each level as you progress to the boss. The more bananas you have at the end, the more life you have for the boss fight. This game is one of the most addicting platformers I have ever played and the production values are some of the best I have ever seen in any game period. I have posted some videos below for you to get an idea of the gameplay. You should be able to find this game for cheap, less than 15 dollars for the game alone and around 30 for the game with the bongo controllers. If you are looking for places to purchase it leave me a comment and I can help you find it. If you live near me or are in my ward I am more than willing to loan you the game so you can experience it for yourself. If you loved Super Mario Galaxy for the Wii you will love this game and you can see many of the same ideas that make Galaxy such an awesome game had their beginnings here. If you own a Wii or a Gamecube give this game a chance and I guarantee you will not be disappointed.
Posted by Marilee and Brian Bergstrom at 10:01 PM 0 comments
Labels: Gamecube
Saturday, March 8, 2008
Virtual Console Monday
This week has two releases on the Virtual Console-DoReMi Fantasy: Milon’s DokiDoki Adventure and Puyo Puyo 2. Don't let the wierd name deter you from this one, DoReMi Fantasy is very similar to Super Mario World and is one of the best platformers ever released for the Super Nintendo. It was only released in Japan previously and deserves a look by anyone who enjoys old-school platformers. Puyo Puyo 2 is a puzzle game similar to Dr. Robotnik's Mean Bean Machine (one of my favorite puzzle games ever!), you match 4 or more colored "blocks" to clear the lines on the board, but every time you clear a line you send blocks over to your opponents screen to hinder them in their efforts. The bigger the combo on your side, the more trash you send over to your opponents. My wife and I play Mean Bean Machine on a regular basis and I would reccommend checking this one out if you enjoy games like tetris and you have someone to play them with. I have posted a video of DoReMi Fantasy below for you to check out, and if you want some more information on this one or Puyo Puyo 2 check out vc-reviews. These releases will both be available on Monday, March 10th.
Posted by Marilee and Brian Bergstrom at 3:50 PM 0 comments
Labels: Virtual Console
Friday, March 7, 2008
Get ready to Brawl!
Below I have posted the video review of Smash Bros Brawl from the IGN website. I also have a link to their written review here.
Posted by Marilee and Brian Bergstrom at 3:46 PM 0 comments
Labels: Games, Smash Bros
Monday, March 3, 2008
The Cover Project
Posted by Marilee and Brian Bergstrom at 7:18 PM 6 comments
Labels: Features
Virtual Console Monday
For those of you who don't know, the Virtual Console service on the Wii updates every Monday morning with new games to download. I thought that I would let you guys know what the new games are every Monday and where you can go to learn more about them. This week actually only has one new game (usually there are two or three every week): Super Turrican from the Super Nintendo. This game is a platforming-shooter hybrid in the vein of the Contra series, with a little bit of Metroid-style jumping and upgrading thrown in. For those of you who are looking for more information on this game and the hundreds of other classic games available through the Wii Shop Channel's Virtual Console service, I reccommend checking out Virtual Console Reviews. They have one of the best and most comprehensive lists of games currently available, with screenshots, videos, and reviews of each game. Anytime there is a game that comes out that I have previously played I will post my own review here on this site as well. Anyone who does't understand the Wii Shop Channel, or know how to set up their internet connection so they can dowload games, just let me know in the comments section and I'll help you out.
Posted by Marilee and Brian Bergstrom at 1:33 PM 1 comments
Labels: Virtual Console
Sunday, March 2, 2008
The Wii Zapper
The Wii Zapper is an interesting peripheral. It uses the wiimote and nunchuck together and places them in a cradle that simulates a gun. In theory it would be great for shooters and light gun type games. In execution it fails miserably. You are much better off just using the wiimote and nunchuck like normal because the zapper makes it difficult to walk while aiming, which for most shooting games is a complete deal breaker. The one good thing that can be said for the device is that it comes packaged with Link's Crossbow Training. This little game is basically a light gun fest with short, on-rails levels that charge you with racking up the most points possible. If you are a fan of Zelda games at all the nostalgia factor alone is worth picking this up. Besides that, the shooting mechanics are pretty tight (if you don't use the zapper that is) and it is just as compelling in its own way as Wii Sports. The zapper comes packaged with the game for twenty dollars and while the zapper is a throw away piece of plastic, the game warrants the purchase. So for those of you who own a Wii and are Zelda fans, go get it. And if you are not a Zelda fan check out some videos online to see if it's something that interests you.
(Please excuse the blatent family-friendly marketing approach by Nintendo, they just don't know any better)
Posted by Marilee and Brian Bergstrom at 8:05 PM 1 comments
Friend Codes
I have three games currently that use Nintendo's online service: Endless Ocean, Metroid Prime 3, and Guitar Hero 3. I would like nothing better than to have some fun playing online games with people, but Nintendo makes it darn near impossible with its "family-safe" (read-inconvenient) friend code system. First off you have a Wii console number that you need to give to friends if you want to communicate on your message board. Then, for each online game you own you are assigned a twelve-digit code that you can give to others to let them add you to a friends list in that game. You then need to obtain their code as well if you both want to play together. It's an obtrusive design that makes it difficult to find people to play with regularly. So I was thinking that I would put my friend codes on this site for each online game I have and anyone who wanted to get together and play could leave their friend code in the comments section. There are quite a few extras in Metroid Prime 3 that can only be unlocked by having a friend send you credits they earned in the game and it drives me crazy that I can't get them until I exchange codes with someone. And it would be great to play Guitar Hero with someone I know. So anyone who has a Wii if you want to exchange console numbers and any online games you have codes for feel free to hit me up.
Posted by Marilee and Brian Bergstrom at 7:33 PM 1 comments
Labels: Friend Codes
Day 1: A Strange New Planet
Another day, another new blogger. I admit, I have no experience doing this sort of thing; but I have a passion for all things Nintendo and I thought it was time for me to share it. On this blog I will post any Nintendo Wii related news that comes my way and also share some thoughts and insights on games, peripherals, and anything else that suits my fancy. I thought that choosing Captain Olimar as my theme was appropriate seeing as I am embarking on a new journey of my own. And for all those of you who own either a Gamecube or Wii and have not played Pikmin or Pikmin 2, you should run out right now and find a copy because it is one of the most enjoyable and engrossing games ever made. If you have any question about how to obtain a copy I will gladly help you out. For those of you unfortunate enough to stumble across this blog please leave me some feedback on the kind of stories you would like to see posted here. I hope that my passion for Nintendo can provide a little bit of relief from the everyday duties and responsabilities that we all face.
Posted by Marilee and Brian Bergstrom at 6:59 PM 2 comments
Labels: Features






